#include "UIEvent.h"

UIEvent::UIEvent(UIControl* p_pSender) : m_pSender(p_pSender), m_isHandled(false)
{
}
UIEvent::~UIEvent()
{
}
UIControl* UIEvent::getSender()
{
	return m_pSender;
}
bool UIEvent::isHandled()
{
	return m_isHandled;
}
void UIEvent::handle(bool used)
{
	m_isHandled = used;
}